Changelog

v1.6.6

  • Improve in Editor and in Game stability.

v1.6.5

  • Improve mesh bones' initialization.

v1.6.4

  • Fix robot walk type not raising legs.

v1.6.3

  • Allow to customize step Height and Distance Curves.

v1.6.2

  • Fix Position reset on Root animations.

v1.6.1

  • Fix Virtual Bones rotation bug.

v1.6.0

  • Add support for Control Rig (via Virtual Bones).
  • Expose pins.
  • Add Robotic & Organic curves, and change support for custom ones.

v1.5.0

  • Add falling detection option.
  • Fix bug that wouldn't let Pawns be animated correctly.

v1.4.0

  • Improve movement on moving platforms.
  • Add support for Mac.
  • Fix rare race condition crash on rotation normalized.

v1.3.1

  • Add support for scaled Actors.
  • Add in air feet interpolation.

v1.3.0

  • Add support for Pawn.
  • Add support for moving platforms.
  • Add support for rotating platforms.
  • Add OnLanded event.

v1.2.2

  • Add multitrace to improve advanced solver.
  • Improve falling management.

v1.2.1

  • Add interface calls to anim instance as well.

v1.2.0

  • Add custom gravity support.

v1.1.0

  • Add progressive steps.

v1.0.0

  • Initial release.