Changelog
v1.6.6
- Improve in Editor and in Game stability.
v1.6.5
- Improve mesh bones' initialization.
v1.6.4
- Fix robot walk type not raising legs.
v1.6.3
- Allow to customize step Height and Distance Curves.
v1.6.2
- Fix Position reset on Root animations.
v1.6.1
- Fix Virtual Bones rotation bug.
v1.6.0
- Add support for Control Rig (via Virtual Bones).
- Expose pins.
- Add Robotic & Organic curves, and change support for custom ones.
v1.5.0
- Add falling detection option.
- Fix bug that wouldn't let Pawns be animated correctly.
v1.4.0
- Improve movement on moving platforms.
- Add support for Mac.
- Fix rare race condition crash on rotation normalized.
v1.3.1
- Add support for scaled Actors.
- Add in air feet interpolation.
v1.3.0
- Add support for Pawn.
- Add support for moving platforms.
- Add support for rotating platforms.
- Add OnLanded event.
v1.2.2
- Add multitrace to improve advanced solver.
- Improve falling management.
v1.2.1
- Add interface calls to anim instance as well.
v1.2.0
- Add custom gravity support.
v1.1.0
v1.0.0